![]() Any advice from anybody who made it work? Where can I see some kind of log to see what is happenning? Thanks. Now I can see the Nintendo DS with the roms on Emulationstation menues but it didn't worked for me. I added a retroarch.cfg file copied from other emulator directory and added on it: input_remapping_directory = "/opt/retropie/configs/nds/"Īnd also added the emulators.cfg file with this content: desmume="/usr/games/desmume-cli %ROM%" Probably others too Perhaps MelonDS General steps for non-specific systems Stretch the emulators output to be the wanted Aspect Ratio. DrasticDS on Mobile as it allows you to stretch the emulator display. opt/retropie/supplementary/runcommand/runcommand.sh 0 _SYS_ nds %ROM%Īnd I did the trick suggested there to use desmume-cli instead of desmume to avoid the need to have a X system. Any core on Retroarch as you can force a specific aspect ratio in Retroarch settings. When DesmuME was first released, it supported home-made games called homebrew. The purpose of this core to run Dual Screen games. See all updates (Latest: Mar 17) About This Content Its old name was YopYop DS and the author of the program was YopYop156. This is massively CPU-intensive because only SoftRasterizer exists in RetroArch core. Download Recent Events & Announcements View All Loading. I already created the nds folder on config and roms directory, I put nds roms there, I added to /etc/emulationstation/es_systems.cfg the code: 'The latest development version of RetroArch DeSmuME core also has an option to increase internal resolution which can be set using desmumeinternalresolution in Core Options. I installed "desmume" using sudo apt-get install desmume. I read here you can set up desmume using cli. Secondly, you need a X server and Desktop Environment to run it.Also, the Cocoa frontend sees continued radical enhancements and while the Windows frontend sees some new. Try the new GPU Scaling Factor feature to increase the 3D resolution beyond the native resolution of 256×192 pixels. (I don't know because it didn't worked for me yet). In this version we have added support for high-resolution 3D rendering. The first is, the Pi 3 does not have enough processing power to have a good experience running nds games. ![]() People say that to run that kind of roms (.nds files) there are 2 problems with the Pi: I read here there is a nds emulator for Retropie called "desmume". I'm trying to run roms for the Nintendo DS, so far unsuccessfully. I have a Pi 3 working fine with Retropie and mame, snes, gba roms e.t.c. ![]()
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